AGILE IN ACTION

Tag: story

Friday, February 24, 2012

Stop pushing features and start delighting users

Posted by Simon Baker
Focus on outcomes not output. Stop pushing features and start delighting users.
Read more...

Wednesday, July 20, 2011

Showcase rehearsal

Posted by Simon Baker
Showcases are great PR opportunities with the customer and friends (other stakeholders). We want the showcase to be meaningful for the customer and we want the customer to be engaged. So we rehearse a few times to come up with the smoothest running order and an entertaining narrative for demonstrating the stories.
Read more...

Tuesday, February 23, 2010

There's more to done than the green dot

Posted by Simon Baker
So you're working on a user story with your pair, developing vertical slices and getting feedback from the tester and customer as you progress. You're ticking off the acceptance criteria as they're satisfied by the emerging functionality. Awesome! Everything is tickety-boo. Then the customer realizes that something is missing and asks for that something to be incorporated into the card. What do you do?
Read more...

Monday, November 2, 2009

How we use stories

Posted by Simon Baker
All our work items, both user-focused and technical, are stories framed in the context of a user interacting with the product. Each story represents a distinct, visible and testable piece of work that can be delivered independently to realize some value. Stories exist at many levels of specificity and never convey solutions. For example, at a point in time it's sufficient to use an ambiguous story to describe an interaction as simply an activity a user engages in using the product. At some time later, typically when detail starts to matter, smaller stories are written to describe that activity in terms of more specific tasks the user performs with the product.
Read more... Comments: 2

Tuesday, October 20, 2009

Rolling ownership of stories through the team

Posted by Simon Baker
We added rolling ownership for stories to our pair-programming back in April 2008 and we've been using it since.
Read more... Comments: 8

Thursday, November 13, 2008

Gardening for facilitators

If you're new to light-touch leadership you may find yourself focusing on the big events (standups, retrospectives, planning games, showcase, beer). However it's the little-noticed gardening work that happens over the course of an iteration that really helps a team work together and deliver effectively. Here's a few examples, some of which may be specific to our environment.
Read more...

Friday, August 8, 2008

Discovering what business value is and what to do about it

Posted by Simon Baker
Joe Little's session was interesting. Basically, you need to define what business value is for your product and that definition may evolve over time.
Read more...

Monday, May 19, 2008

New board design

Read more... Comments: 1

Wednesday, April 30, 2008

People do pair-programming

Posted by Simon Baker
On the whole our team is pretty good at pair programming. Our promiscuity is ramping up nicely and we're now using the concept of rolling story ownership. It works like this: At the daily standup, when a new story is brought into play, someone will volunteer to own it. Another person will volunteer to pair on that card. They'll work on the story until the next pair-swap at which point the owner moves off the story passing ownership to his partner and a new volunteer steps in to pair. The same thing happens at the next swap and so on. Ownership of the card passes to the partner and a new person comes in to pair. The person owning the story when it's done is responsible for demonstrating the story at the showcase.
Read more... Comments: 2

Wednesday, January 30, 2008

Playing with stuff

Posted by Simon Baker
For the last 8 weeks we've been using Jeff Patton's techniques for using goals and user stories in the product backlog to express activities, tasks the user performs and tools the user needs to perform the tasks.
Read more...