AGILE IN ACTION

Tag: spike

Wednesday, 2 November 2011

Using Spikes

Posted by Gus Power
The XP practice of 'spiking' has been around for a while but there isn't a whole lot written about it.
Read more...

Friday, 10 February 2006

User stories part 3: Using spikes to help estimate user stories

Posted by Simon Baker
A user story containing unknown elements should be split into a spike to investigate the unknown elements plus a story to develop the functionality. This enables the customer to prioritize the research separate from the implementation of the new functionality.
Read more...

Wednesday, 11 January 2006

Spike

Posted by Simon Baker
A spike is an experiment that allows developers to learn just enough about something unknown in a user story, e.g. a new technology, to be able to estimate that user story. A spike must be time-boxed. This defines the maximum time that will be spent learning and fixes the estimate for the spike. William McKnight of 3M once said "Give it a try - and quick".