Saturday, 26 September 2009
Outside, in
Posted by Simon Baker
We create software by working inwards from the user experience. Maintaining focus on the users' perception of the system, we do just enough to satisfy the needs of the user rather than what we think is necessary or cool. On a regular basis, we come up for air to check context and avoid getting lost in the weeds. We decide which direction to go next based on where our client sees value and consider how we're going to demonstrate what we've created so far. We don't jump into unit land because trying to connect all the pieces at the end doesn't produce a good solution.
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Tuesday, 8 September 2009
Focus On Intent
Posted by Gus Power
I frequently use the term 'focus on intent', especially with respect to the writing of story cards and acceptance criteria. When I'm focused on intent:
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Wednesday, 2 September 2009
We don't need no stinkin' process
Posted by Simon Baker
We're enjoying ourselves so much I'm wondering if it's illegal. We're working in a 4-man team with a new client (who consult for the Lean Enterprise Academy) and we're experimenting with some new techniques. Our goal is to create a product that is very kind to its users, so we're trying to stay as close as possible to the users' conceptual model and stop thinking like programmers all the bloody time. When we catch one another 'flipping' to techie mode we quickly 'flop' them back to user mode.
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