Tuesday, 25 July 2006

Calling 'Timeout!'

timeout - when play is temporarily suspended at the request of a team to discuss strategy

One of our team norms is anyone can call a timeout . When people are busy, either pair-programming or otherwise engaged, and someone needs to discuss or share something with the rest of the team, they can call a timeout. In response, we huddle in the bullpen or congregate around a whiteboard. A timeout is not called lightly because everyone knows it interrupts flow . And it takes each person 15 to 20 minutes to get back into their flow following the interruption. However, our team is self-organising and we make all our decisions by consensus . Calling a timeout causes everyone to down-tools and brings everyone together to focus on the reason for the timeout. It creates an opportunity for everyone to express their opinions and for the team to arrive at a sustainable agreement about the steps forward.


Posted by Simon Baker - Permalink

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