AGILE IN ACTION

Wednesday, November 10, 2004

Story points and ideal time

Posted by Simon Baker
A common misconception by teams is that there is a hard and fast relationship between story points and ideal time. They might devise a rule that says 1 story point = 8 ideal hours, which allows them to conclude that a story estimated at 3 story points will disaggregate into engineering tasks totaling 24 ideal hours.
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Tuesday, October 26, 2004

Fixed iteration length

Posted by Simon Baker
A fixed iteration length enables a team to establish a development and delivery rhythm. It facilitates improved estimation accuracy allowing the team to obtain a tangible feel for what they can deliver within an iteration. Rhythm is an important factor, which helps a team achieve a sustained pace. In a 2-week iteration, the team get used to planning for 0.5 days at the start of an iteration, developing for 9 days with increasing intensity, and then reviewing the functionality with the customer for 0.5 days at the end of an iteration. This cycle provides a consistent environment for the team.
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